Simplify dead HP preservation to explicit zero#665
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Stat rebuild via AddBase/AddTotal restores Current to Total, but a dead player must stay at 0 HP until revived. Set HP explicitly to 0 instead of preserving the previous value. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Stat rebuild via AddBase/AddTotal restores Current to Total, but a dead player must stay at 0 HP until revived. Set HP explicitly to 0 instead of preserving the previous value.